ACTION NEPHEW!This is gonna take a while.
First things first. Thirteen months after preorders went up for Nacelle’s Star Trek Wave 1, they finally shipped, after seven months of delays. I’d ordered three figures out of the wave of 8, limiting myself to characters compatible with Star Treks II and III. The line is… weird.
They were CLEARLY made with passion for the source material and for toys. That’s undeniable, and something I’ll be pointing out over the pics/reviews of the three figures. They’re also burdened with unfortunate production problems and inexplicable design choices that lead to them ending up brilliant but also janky.
Peter Preston is up first, and one of the weird things about this first wave is that it’s all obscure to obscurish characters. Like the baby engineer who stayed at his post and died when shit blowed up and was carried to sickbay by Scotty because in the original version of the script that the novelization was based on he was Scotty’s nephew but that didn’t make it into the final film so Scotty’s just “sadder than you might think” when Peter kicks it.
Making a figure of him is a bold choice, and why I decided to give him the insane action he never got in the movie.
Sculpt and paint on these are frankly amazing. First a closeup on the arm paint:
Really impressive stuff. BUT. That’s also as far as that arm bends. Most of the time. Sometimes it bends less. The other arm definitely bends less and I’ve heated it at least once. The plastic is soft bordering on gummy and the detents are wildly variable so the joints are way less functional than they could be.
Legs? Double jointed knees with no detents. Hips can do the full splits but can’t kick past 90 without rotating out. Neck mobility is fantastic. Torso is a waist cut and nothing else. The articulation is all over the place, both between figures and on the same figure and it’s kind of wild and also kind of frustrating.
Accessories are great. Phaser, communicator, injured head, a big engineering tool, a small little space wrench thingy, and plenty of hands. And the gear is all movie accurate. Look at the mesh on the communicator cover:
There’s a lot of stuff on these figs they absolutely did not need to do, and did, and that’s great. Which is why it’s a shame they had the production problems they did and also made some of the choices they did (some more evident on the other two figs).



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