“Nobody goes to Hooters for the wings.”Nacelle knew what they were doing and they knew we knew and we knew they knew and they knew we knew they knew. Bundling an entire-ass Genesis torpedo and control panel with the Klingon agent that appeared in the first ten minutes of Star Trek III and then blowed up was a choice we all understood and accepted.
That said, they only sort of skimped on Valkris, and only in ways that can be chalked up to the weird design choices and production issues that plague the entire line. The elbows and knees are BARELY joints. Still no torso articulation. Still gummy plastic - I tried to use the arm to lever up the shoulder hinge and instead it just flexed and popped off at the bicep swivel. Hips are hampered by the skirt.
But given all that, they didn’t skimp on the sculpt, the paint, or the accessories, which are all very detailed and very accurate (with an asterisk). There’s a bunch of hands, a Klingon phaser pistol, a black square I think is a communicator, a Klingon tricorder with shoulder strap, and a bat’leth. The bat’leth is very accurate but here’s where the asterisk comes in - bat’leths didn’t exist when The Search For Spock came out. I think it was included as a little present, a gift to fans and collectors, since the next Klingon they’re doing is fucking Sailor Costume Worf in Wave 2 and he doesn’t even get one.
The Genesis Device is fantastic. It’s four pieces - the console, the metal case, a clear plastic torpedo cover, and the torpedo itself. Only the console has paint apps, but only the console needs them, and they’re really good. I’ve enhanced them here but the detail is all there.
For the pic I added the lens flare and the smoke that I remember from the end of Wrath of Khan.

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